Battle menu

The Battle Menu. The Player's current Battle Tier can be seen at the bottom of the menu, along with their current points, and amount of points needed to advance to the next Battle Tier.

Player advancement does not end when Players reach level 20. In fact, the difference in power rating between new and veteran level 20 Players can be many times-fold the difference in power rating between new level 20 Players and completely new level 1 Players. To combat this disparaging difference in strength, Level 20 Battle Tiers sort level 20 Players into different brackets, based on their prowess in PvP battles. When possible, Players will fight other players within their own brackets to ensure fairness. To reward Players who continuously advance their Battle Tier, Players gain a bonus in Gold and Magical Essence based on their Battle Tier ranking.


The table below shows the amount of points gained/lost depending on the enemy Player's Battle Tier and whether the match was won or lost:

Enemy Tier Difference Win Lose
Lower + 10 points - 5 points
Same + 10 points - 5 points
Higher + 20 points - 0 points

There are several rules regarding matchmaking:

  1. Players below Tier 5: Vanquisher will never be matched against Players who are of a different Tier.
  2. Players will only be matched with Players within a one tier difference. For example, a Tier 7 Player can never be matched with Tier 5 Player.
  3. Players will not be matched against a higher Tier Player if they are on a losing streak.
  4. Players will not be matched against a lower Tier Player if they are on a winning streak, unless the lower Tier Player is on a winning streak.

Battle TiersEdit

The table below lists the twenty three (23) different Battle Tiers, the amount of points needed to the next level, the total amount of points, and selling and salvaging bonuses that the tiers grant. Note that the points to advance and total points are missing for Tiers 18 - 23, as no Players have (reached these Tiers and) confirmed these values.

Tier Title Points to Advance Total Points Sell/Salvage Boost
1 Centurian 100 0 1%
2 Knight 300 100 2%
3 Reaver 600 400 3%
4 Elite Reaver 1,000 1,000 4%
5 Vanquisher 1,800 2,000 5%
6 Commander 3,000 3,800 6%
7 Elite Commander 5,000 6,800 7%
8 Supreme Commander 7,000 11,800 8%
9 Conqueror 9,000 18,800 9%
10 Elite Conqueror 11,000 27,800 10%
11 Supreme Conqueror 13,000 38,800 11%
12 Grandemaster 15,000 51,800 12%
13 Elite Grandmaster 20,000 66,800 13%
14 Supreme Grandmaster 35,000 86,800 14%
15 Hero* 50,000 121,800 15%
16 Elite Hero** 75,000 196,800 16%
17 Legendary Hero 100,000 271,800 17%
18 Champion 371,800 18%
19 Supreme Champion 19%
20 Legendary Champion 20%
21 Warlord 21%
22 Supreme Warlord 22%
23 Legendary Warlord 23%

Sandbagging and ATU (Auto Tier Up) SystemEdit

Sandbagging, as defined by Wikipedia, is to compete in a skill-bracket or being ranked lower than one is deemed capable of. In Rise of Champions, this happens when Players superficially deflate their Battle Tier ranking by purposely losing PvP matches.

The ATU system combats sandbagging by examining Champion's power ratings and gear ratings. In the event that their Champion's ratings exceed the tier, the Player will need less points to reach the next tier, as a way to forcibly advance them to the next Battle Tier. Note that changing or equipping your equipment will not change your rating; the highest rating is recorded and used as reference.

The ATU system stops, starting at Battle Tier 11: Supreme Conqueror, as sandbaggers are primarily Smurfs who plague the lower Battle Tiers.


  1. The Level 20 Battle Tiers were added on October 17th, 2014. It replaced the previous tier system used.
  2. The first Player to achieve Battle Tier 15 is Dakota337, on October 6th, 2015.
  3. The first Player to achieve Battle Tier 16 is Albkmart, on July 27th, 2016.