|“||Temporarily increase your resistance to magic attacks while decreasing resistance to physical damage.||”|
|— Official description|
|Effect||+75% magic resistance
-75% physical resistance
The Arcane Shield is a mage ability. It temporarily increases a friendly champion's resistance against magic attacks at a great rate.
This spell sees limited usage throughout battles. It depends on the enemy team's constitution whether this ability is useful or not: if the majority of the hostile team consists of mages, then Arcane Shield shines. However, when the opposite occurs, this spell may go as far as to wasting a valuable ability slot on the skillbar. For maximum efficiency, it should be used in conjunction with Frost Armor.
When the Shield can prove useful, it should target a friendly unit with either the lowest hitpoints or the lowest armor rate so that spells will have as low effect as possible. Other than that, it should be left until the very last second, when either few (and weak) champions are present in your team or most of your champions are low on health and face a heavy stream of magic spells.
|List of Mage skills and abilities|
|Sorcery||Arcane Bolt • Heal • Arcane Shield • Inspiration • Visionary • Voidblast • Condemn • Netherblades • Cosmic Gamble|
|Fire branch||Fireball • Blazing Weapons • Inner Fire • Scorching Flames • Firestorm • Inferno • Gift of the Volcano|
|Lightning branch||Shock • Charging Bolt • Conductive Bolt • Energize • Concussive Jolts • Thunderstorm • Gift of the Thunder|
|Ice branch||Freezing Wind • Frost Armor • Ice Spike • Deep Freeze • Insulate • Gift of the Glacier|